Archive for August, 2006

Lugaru 2 Music

Monday, August 21st, 2006

There has been a lot of talk in the forum about Lugaru 2 music, so we decided to post a track with excerpts from several of Mikko Tarmia’s fantastic songs. There are several kinds of songs in Lugaru 2, and they will play based on the current situation and Turner’s emotional state.

New blog design in progress

Saturday, August 12th, 2006

We are working on a new design for the blog (and site in general); I suppose I don’t have to include a screenshot. :)

Morph targets

Friday, August 11th, 2006

Morph targets allow us to create several model variations and interpolate between them, so that we keep all of the benefits of skeletal animation as well as the flexibility of traditional keyframe animation. This allows our characters to blink, breathe, make facial expressions, and other soft motion that would be difficult to simulate using bones.

Here is an example of interpolation between two morph targets (artwork by Ian Wells):