I was tired of my old sky dome, so I replaced it with a single quad with a pixel shader that handles shifting backlit and normal-mapped clouds, ‘god’ rays, and atmospheric scattering. It actually has a lower impact on framerate than the old sky because it is all drawn at the same time.

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July 19th, 2007 at 8:00 pm
wow, looks good, this game would rock with a mod like Garry’s mod but, for Lugaru 2 obviously
July 19th, 2007 at 11:34 pm
Nice, I like it a lot…everything looks better with every update.
The non-flat ground is absolutely amazing, and the reflective lighting is great!
Wow, when this is all done, I can’t imagine what its going to look like… :O
July 20th, 2007 at 12:01 pm
when do we get to run in this beautiful world?
July 20th, 2007 at 4:50 pm
‘oly shnap!!! I want to play this game very badly… I know you’ve been asked this like a trillion times, but will there be a pre-release demo? or a demo at all?
July 23rd, 2007 at 12:10 pm
oooooh, purty
July 25th, 2007 at 7:28 pm
Good to see you back in action, David. This looks awesome.
July 26th, 2007 at 7:32 pm
These past screen shots are looking great. I wonder what kind of environment you’re planning for with black clouds and smooth stone tiling? It’s looking really interesting!
July 29th, 2007 at 8:24 am
Woo! Is lookin’ good!
The clouds might need a bit more depth, though?
I also see you have a little funky dev editor going on with stuff like… add an enemy! And walls. .>
July 29th, 2007 at 8:29 am
Wait, never mind what I said about volume! I saw the youtube video. Man! Awesome.
July 29th, 2007 at 4:53 pm
what is the link to the youtube video?
August 1st, 2007 at 1:28 am
search lugaru 2 on youtube
its the very first video i think
August 21st, 2007 at 10:09 am
this is one of those games that looks like it should be on the 360
August 22nd, 2007 at 1:58 pm
Hey sorry to bother but that sky is awsome!! ! i was wondering howd you set up that sky ? was it complex ? is there any tutorials on how to do it that way?
August 24th, 2007 at 2:22 pm
What type (specs) of computer are you using for development?
August 30th, 2007 at 12:25 am
wow…
i am awed
does this play for mac aswell as PC?
September 6th, 2007 at 4:44 pm
woah……
very nice
i love the sky it looks real, moving, and has this mysterious and majestic feel to it
September 16th, 2007 at 2:48 pm
i Agree, this would look outstanding with all those trees and water and… …*speechless*
October 9th, 2007 at 10:55 am
wow gosu game
:D
where did you learn all this?
do you have any directx books or websites you would recommend?
October 28th, 2007 at 6:39 am
nice it look real !
November 5th, 2007 at 5:46 pm
I hope the characters don’t walk on the ground as if it was flat unlike the way the flooring looks so far. That would make it seem like a cheap game. You guys have proven yourselves very capable so our standards have been raised, but the gameplay to me is more important than graphics. Though Lugaru 1 didn’t have SUPERB graphics, the gameplay rocked.
Keep up the good work Wolfire team!
-Cupcake
BTW, I am not a female though my name is cupcake.
April 22nd, 2008 at 9:20 am
I am just wonndering, what programs did you use to create the 3d models and textures for lugaru 1 and 2