Physics Engine
I managed to combine my Wolfire work with Swarthmore class work by improving my physics engine and creating a small web page about how it works. You can find it here if you are interested; it has screenshots and videos of it in action.
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January 16th, 2008 at 4:55 pm
AWSOME!, AN UPDATE!!!
January 16th, 2008 at 4:57 pm
Woot! 1st comment too!
January 17th, 2008 at 7:15 am
Yay an update! And on my favourite subject also, I hope you can keep it up! Don’t feel any pressure though, I know you got things to do ;-)….
(feel pressure rly…)
/joke

January 18th, 2008 at 4:49 pm
For a while i thought lugaru 2 was DEAD, but i guess not! I LOVE YOU DAVID!!
January 21st, 2008 at 9:18 am
Finally we get a new update on Lugaru 2!
Keep up the great work.
January 22nd, 2008 at 10:35 pm
I played the Lugaru demo and it was awesome… I can’t wait for the second one… maybe I’ll be able to get some money and buy it lol… I mean.. multiplayer is really a big thing for me… I hope it betas or something sometime soon
January 23rd, 2008 at 9:23 am
I think I see some connections here, between the existing system in Lugaru 2 and the new work.
So far your system is already superior to just about any game out there, and you’re, like, not even done yet? Haha, awesome. =D
January 23rd, 2008 at 11:26 pm
Wow David that is awesome, I can’t wait to see ragdolls that don’t have infinite floppy feet like Bioshock! The procedural animation sounds amazing, Turner is going to look pretty damn sick when somebody tries pushing him over!
January 24th, 2008 at 1:28 pm
This is gonna be one of the best games ever, I’m gonna buy this one for sure! This is one of the two games I have dreamt of for years.
January 27th, 2008 at 5:38 pm
I don’t know what that means, but that’s fine w/ me!
January 30th, 2008 at 12:49 pm
Awesome, i hope to see more soon! =D