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	<title>Comments on: Rigid body physics integration</title>
	<link>http://wolfire.com/blog/2008/03/25/rigid-body-physics-integration/</link>
	<description>Behind the scenes of Wolfire Software</description>
	<pubDate>Wed, 23 Jul 2008 19:15:06 +0000</pubDate>
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		<title>By: NovaNoah</title>
		<link>http://wolfire.com/blog/2008/03/25/rigid-body-physics-integration/#comment-8200</link>
		<author>NovaNoah</author>
		<pubDate>Wed, 26 Mar 2008 22:13:43 +0000</pubDate>
		<guid>http://wolfire.com/blog/2008/03/25/rigid-body-physics-integration/#comment-8200</guid>
		<description>Brilliant!

Can't wait! *head exploding with awesomeness*</description>
		<content:encoded><![CDATA[<p>Brilliant!</p>
<p>Can&#8217;t wait! *head exploding with awesomeness*</p>
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		<title>By: UndeadHawk</title>
		<link>http://wolfire.com/blog/2008/03/25/rigid-body-physics-integration/#comment-8198</link>
		<author>UndeadHawk</author>
		<pubDate>Wed, 26 Mar 2008 13:20:52 +0000</pubDate>
		<guid>http://wolfire.com/blog/2008/03/25/rigid-body-physics-integration/#comment-8198</guid>
		<description>Very nice! Many objects and the movement is looking nice. :-D</description>
		<content:encoded><![CDATA[<p>Very nice! Many objects and the movement is looking nice. <img src='http://wolfire.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /></p>
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