Search found 9 matches
- Sat Oct 26, 2013 11:53 am
- Forum: Wolfire
- Topic: Black Shades Modding
- Replies: 73
- Views: 132469
Re: Black Shades Modding
I run the .exe that's in the folder, a small black box pops up and then, quicker than I can read what it says, it disappears again. Can anyone explain how the use it? how did you get it to stay open??? If you are on windows, try launching the program from a batch file. For example, create a file ca...
- Mon Jun 03, 2013 4:30 pm
- Forum: Wolfire
- Topic: Black Shades Modding
- Replies: 73
- Views: 132469
Re: Black Shades Modding
It's a command line tool, you will need to open a prompt (run cmd.exe on Windows) or create a batch file. You can see the usage information in the github page . Basically, you have to provides arguments for the command. To convert from a solid file to an obj file, type something like : solid2obj sni...
- Sat Apr 20, 2013 2:12 pm
- Forum: Wolfire
- Topic: Black Shades multiplayer
- Replies: 3
- Views: 4489
- Sat Apr 20, 2013 9:38 am
- Forum: Wolfire
- Topic: Black Shades Cheats Problem?
- Replies: 1
- Views: 2718
Re: Black Shades Cheats Problem?
For the first problem, I guess you have to check the file access rights for your user (as you don't mention which operating system is concerned, I can't help you). Obviously, you have to enable write access to the file. For the developer mode, if I can recall correctly, the developer option is activ...
- Tue Apr 09, 2013 7:54 pm
- Forum: Wolfire
- Topic: Black Shades Modding
- Replies: 73
- Views: 132469
Re: Black Shades Modding
It doesn't seem trivial to actually cross-compile it for Osx (especially because I can't test the results).
I'll see what I can do, but in the meantime, you could run the precompiled version with wine-bottler (as you did for Black Shades).
I'll see what I can do, but in the meantime, you could run the precompiled version with wine-bottler (as you did for Black Shades).
- Sun Apr 07, 2013 6:32 am
- Forum: Wolfire
- Topic: Black Shades on Mountain Lion
- Replies: 4
- Views: 5430
Re: Black Shades on Mountain Lion
Hello,
I don't have an OSX box to try, but maybe you could get the sourcecode and recompile it ?
This GitHub version is working fine on my box and there is a little info to compile on OSX.
If it's not working, hopefully someone on the same system may be able to provide you a compiled binary...
I don't have an OSX box to try, but maybe you could get the sourcecode and recompile it ?
This GitHub version is working fine on my box and there is a little info to compile on OSX.
If it's not working, hopefully someone on the same system may be able to provide you a compiled binary...
- Sun Apr 07, 2013 6:16 am
- Forum: Wolfire
- Topic: Black Shades Modding
- Replies: 73
- Views: 132469
Re: Black Shades Modding
There is a new version available that can now convert back OBJ to solid :D I haven't tested the tool thoroughly, sorry for the bugs you may experience. The main issue is that QUADS are not yet supported, you will have to force triangulation in Blender OBJ export options. Please note that solid meshe...
- Thu Apr 04, 2013 7:10 am
- Forum: Wolfire
- Topic: Black Shades Modding
- Replies: 73
- Views: 132469
Re: Black Shades Modding
Thanks :wink: I guess we all have knowledge in a particular field. I may know a little about coding, but I won't be able to make good 3d models...so let's count on artistic skills of other people :D The hardest part now is o implement obj->solid conversion to let people start modding for this game. ...
- Wed Apr 03, 2013 12:38 pm
- Forum: Wolfire
- Topic: Black Shades Modding
- Replies: 73
- Views: 132469
Re: Black Shades Modding
Hello everyone, I have made a C program to convert solid files to obj files. I haven't implemented the other way round (obj->solid). The results in blender (sniper rifle has been scaled down) : https://github.com/melchips/solid2obj/raw/master/screenshots/blender_sniper_rifle.png?raw=true https://git...