Search found 26 matches
- Tue Mar 09, 2010 7:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 69, weekly build
- Replies: 25
- Views: 4843
Re: Unofficial alpha 69, weekly build
I'm able to launch it now, with nothing connected to the MacBook Pro. I think the problems I was having are related to my external display or another externality. I'll do a little more poking around when I'm home again, and file a bug report if it's something reproducible.
- Tue Mar 09, 2010 3:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 69, weekly build
- Replies: 25
- Views: 4843
Re: Unofficial alpha 69, weekly build
I may have been unclear, sorry -- I'm running it under Mac OS, in which the application is all one double-clickable bundle called "Overgrowth a69.app"liamrudel wrote:Looks like your running lugaru2.exe run Overgrowth.exe, if not.... I dunno.
- Tue Mar 09, 2010 5:00 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 69, weekly build
- Replies: 25
- Views: 4843
Re: Unofficial alpha 69, weekly build
Please forgive me if this is a known issue or there's something obvious I'm overlooking, but a69 does not launch for me. a61 (the last build I had a chance to download) still launches fine. I'm on a MacBook Pro Core 2 Duo, 3GB RAM, Radeon X1600, OS 10.6.2 -- if that makes a difference. I get the fol...
- Wed Sep 06, 2006 10:19 pm
- Forum: Wolfire
- Topic: how the humans died
- Replies: 76
- Views: 75452
sage, what'd be 100x easier is just using a program like quickascii
http://quickascii.sourceforge.net/
http://quickascii.sourceforge.net/
- Mon Sep 04, 2006 8:02 pm
- Forum: Wolfire
- Topic: how the humans died
- Replies: 76
- Views: 75452
Honestly, I have no idea what Jeff was supposedly talking about. This bears repeating. I've been on the Lugaru team since Lugaru 1 was a beta of a game engine and I've never heard anything about any dead humans or old human civilizations. As far as I always assumed, Lugaru takes place in its own, s...
- Sun Jul 16, 2006 3:26 pm
- Forum: Lugaru
- Topic: Lugaru Comic Strip! [7 zesty installments, story spoilers]
- Replies: 145
- Views: 194891
Vib rib, your comics are actually super funny. You have an excellent way with dialogue, and comedic timing, in particular. Color me surprised and impressed - you certainly exceeded my expectations mightily. If I were a mod I'd split this topic into two threads, and keep the first one focused on your...
- Sun Jun 11, 2006 4:03 pm
- Forum: Wolfire
- Topic: Bows and arrows
- Replies: 105
- Views: 91376
- Tue May 30, 2006 9:20 pm
- Forum: Wolfire
- Topic: Proposed website redesign
- Replies: 17
- Views: 19306
I think it's a good effort, and the folks here are being a little harsh. Just curious... was this done in iWeb? Some of us on the Lugaru 2 team have been working on a new site design, dark text on an earth-tone background and a little more engaging in the navigation department. Although Jeff's post...
- Mon May 29, 2006 11:25 pm
- Forum: Wolfire
- Topic: Proposed website redesign
- Replies: 17
- Views: 19306
I think it's a good effort, and the folks here are being a little harsh. Just curious... was this done in iWeb? Some of us on the Lugaru 2 team have been working on a new site design, dark text on an earth-tone background and a little more engaging in the navigation department. Although Jeff's post ...
- Sat May 20, 2006 4:46 am
- Forum: Wolfire
- Topic: Wolfire Development Blog!
- Replies: 339
- Views: 248299
- Tue May 16, 2006 10:11 pm
- Forum: Wolfire
- Topic: Wolfire Development Blog!
- Replies: 339
- Views: 248299
- Mon May 15, 2006 12:53 pm
- Forum: Lugaru
- Topic: Alternate textures for rabbits and armor
- Replies: 6
- Views: 6743
Thanks for the feedback Silb. Side-by-side you can see a lot of time went into the face and head. I always thought the fur in the older texture was too uniform, like a rug; hence the varying levels of high contrast. But to each his own, of course :wink: -- feel free to paste the new head on the old ...
- Mon May 15, 2006 2:44 am
- Forum: Wolfire
- Topic: Wolfire Development Blog!
- Replies: 339
- Views: 248299
http://blog.wolfire.com/?p=42 Look at the screens.. self shadowing very clearly visible. I think we're talking about two different things. There's certainly shading on Turner in the screenshots, but self-shadowing usually refers to something more specific. This is an example, as is this . Notice on...
- Mon May 15, 2006 1:11 am
- Forum: Lugaru
- Topic: Alternate textures for rabbits and armor
- Replies: 6
- Views: 6743
Alternate textures for rabbits and armor
Hi all. If you don't know me, I did most of the original texture work on Lugaru 1. Nice to meet ya. I've really enjoyed discovering everyone's work on new assets - from the t-shirt project to Silb's amazing Temple Campaign. Amazing work guys, this has got to be the most talented fan base of any game...
- Tue Mar 14, 2006 2:16 pm
- Forum: Lugaru
- Topic: Lugaru on Intel Mac
- Replies: 50
- Views: 59332
Well, I'm not coding the game, but I have no reason to think you couldn't play it on a fast G5 as well as any of the new intel machines. Those dual- and quad-core G5 desktops are fast, believe me. FWIW. As for the whole team signing a copy, that's an awesome idea, but the team is pretty spread out. ...