Cool! thats a neat mace you made
(if you ever need a texture for it mail me )
Search found 43 matches
- Tue May 27, 2008 9:51 am
- Forum: Lugaru
- Topic: The insanely simple blender tutorial for Lugaru modders
- Replies: 98
- Views: 62610
- Tue May 27, 2008 9:49 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
- Fri May 23, 2008 5:57 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
well we use skydomes in our game, http://users.atw.hu/eldergames/screenshots.html doenst look too bad :) You made this game, or at leaste helped? Cool beans! bloody huge image If I had a better computer I would try it out! Constructive criticism: I love the theme of the GUI, but I find it looks a l...
- Fri May 23, 2008 5:55 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
Mac version, i honestly dont know, i made this? yeah, well all the textures, some models, all heightmaps and paitmaps (combination of texturebombing and height based texturing) well thanks for the suggestions, but if you like you can mail them, i kinda feel this isnt the topic for our game and i rea...
- Thu May 22, 2008 5:54 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
well we use skydomes in our game, http://users.atw.hu/eldergames/screenshots.html
doenst look too bad
well i might look in to terragen, but i prefer making my own terrains with my own heightmaps
doenst look too bad
well i might look in to terragen, but i prefer making my own terrains with my own heightmaps
- Thu May 22, 2008 5:08 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
You're right, i can make nice terrains, clouds and all, but i cant render to cubemap, if they were skydomes it would be easyer, but when i have Genetica 3.0 studio i can make incredible cubemaps, but i cant with 2.5 pro wich i have now, i mainly ise anim8or and terranim8or for 3d, but i cant render ...
- Thu May 22, 2008 4:58 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
If anyone has a request (for modding textures) i might be in for it, theres little to improve i think, the models could have an update, but thats not really an issue, but an overhaul such as lugary on the moon or something might be fun to make :), what i personally would like to see is lugaru underw...
- Tue May 20, 2008 4:21 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
- Sun May 18, 2008 1:54 pm
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
- Sun May 18, 2008 1:19 pm
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
- Sun May 18, 2008 6:29 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
I've updated my mod, the skins now also have a depth effect, closer to bumpmaps isnt possible without bumpmapping :) heres a pic, but its best seen in-game http://spiralforums.biz/uploads/monthly_05_2008/post-4216-1211108781.jpg the mod contains the updated trees and bushes as well, and a better sno...
- Sat May 17, 2008 1:54 pm
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
- Sat May 17, 2008 12:11 pm
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
Heres a pic of the new snowy tree http://spiralforums.biz/uploads/monthly_05_2008/post-4216-1211042499.jpg when i have Genetica 3.0 studio i can make better branches and noises i guess, but these arent bad in my opinion, i used a heightmap to place the snow so it looks like snow fell from above and ...
- Sat May 17, 2008 11:06 am
- Forum: Lugaru
- Topic: Texture mod of Lugaru 1 demo
- Replies: 76
- Views: 50635
- Sat May 17, 2008 5:24 am
- Forum: Wolfire
- Topic: Lugaru 2 Editing (what should we expect)
- Replies: 22
- Views: 17415
What texture format are you using?
Will it be easy to make texture mods? are you using a custom file format for the textures? (that would make it harder) doe all surfaces feature parallax/bumpmapping? what other effects are you using? (self illumination? refraction shaders for water? that kinda stuff :) ) awesome work so far, you're ...