Search found 731 matches
- Sun Nov 02, 2008 1:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: The crash-thread!
- Replies: 34
- Views: 5710
Re: Editor controls
-Lots of people are getting black on the hills instead of fog. -Some people have the aforementioned frame buffer error when they use post-effects(I don't personally, I just get cool motion-blur(Which also blurs the fps counter?)). On line 1538 of model.cpp: Invalid framebuffer operation Fog? We hav...
- Sun Nov 02, 2008 1:49 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Alpha progress, bugs and discussion.
- Replies: 21
- Views: 3761
Re: Alpha progress, bugs and discussion.
I'm surprised nobody have noticed/mentioned the p-bug yet. If you write anything with the letter p in it in the console, it still changes that unnamed view-thing as it would outside the console.
- Sun Nov 02, 2008 5:11 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: The crash-thread!
- Replies: 34
- Views: 5710
Re: The crash-thread!
Solution:
Logitech's SetPoint was interfering, somehow. Quit setpoint, and it should work, if you're having the (very) same problem as me.
Logitech's SetPoint was interfering, somehow. Quit setpoint, and it should work, if you're having the (very) same problem as me.
- Sun Nov 02, 2008 5:03 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: The crash-thread!
- Replies: 34
- Views: 5710
Re: The crash-thread!
Are those spec enough to you? Want more?
- Sun Nov 02, 2008 4:41 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: The crash-thread!
- Replies: 34
- Views: 5710
The crash-thread!
Before everybody starts swarming the place with each their story about how they cannot get alpha 1 to work, I thought we could collect them all under one thread, and possibly find solutions. Please include as much relevant information as you can. :P Now, I myself don't get ANY feedback whatsoever ru...
- Sun Nov 02, 2008 4:38 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Alpha 1 links!
- Replies: 68
- Views: 10342
Re: Alpha 1 links!
Doh! No mac-testing from me.Glabbit wrote:You guys didn't say you'd put it into Universal binary only! xD
This ain't supported on a PPC, ya know. D'OH!
- Fri Oct 31, 2008 6:30 pm
- Forum: Wolfire
- Topic: Digg the whale man!
- Replies: 16
- Views: 10361
Re: Digg
Dugg.
- Wed Oct 29, 2008 10:13 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Linux Port (some questions)
- Replies: 15
- Views: 2771
Re: Linux Port (some questions)
Didn't even know they were going to port it.
What happens if they don't?
What happens if they don't?
- Sat Oct 25, 2008 6:10 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Mod title bar UI
- Replies: 7
- Views: 2301
Re: Mod title bar UI
I wanna click the info button.
Awesome. Shiny-like. I wonder what the rest's gonna be like.
Oh, and what's the white square?
Awesome. Shiny-like. I wonder what the rest's gonna be like.
Oh, and what's the white square?
- Fri Oct 24, 2008 4:54 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: map palette
- Replies: 16
- Views: 4238
Re: map palette
Good boy, Serr! Whip them into shape. Shortcuts are your friend.
- Fri Oct 24, 2008 4:50 pm
- Forum: Wolfire
- Topic: Ask the Overgrowth team your questions on Overgrowth
- Replies: 30
- Views: 25105
Re: Ask the Overgrowth team your questions on Overgrowth
Are you going to be the next Valve? D=
- Fri Oct 24, 2008 4:51 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Live texture and shader updating
- Replies: 12
- Views: 2226
Re: Live texture and shader updating
Oh man.
Modding and mapmaking is going to be so much more fun and healthy.
Modding and mapmaking is going to be so much more fun and healthy.
- Fri Oct 24, 2008 4:48 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: map palette
- Replies: 16
- Views: 4238
Re: map palette
Nice. =]
I take it this is going to replace what we saw in the live tex/shaders video?
It would indeed help with a little more feedback when clicking.
Only difference between safari and opera is that it doesn't slide in opera. But you don't care.
I take it this is going to replace what we saw in the live tex/shaders video?
It would indeed help with a little more feedback when clicking.
Only difference between safari and opera is that it doesn't slide in opera. But you don't care.
- Fri Oct 24, 2008 4:41 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What mod would you make?
- Replies: 78
- Views: 12288
Re: What mod would you make?
Or just huge levels.Mango wrote:I'm just wondering whether Overgrowth will be able to support open world environments with seamless loading between areas. If it can, I reckon there will be a much larger range of mods to be made.
- Thu Oct 23, 2008 10:58 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Trailer for Overgrowth
- Replies: 11
- Views: 2971
Re: Trailer for Overgrowth
Alright, so it's style, then.