Vrav wrote:If female models become necessary, my vote goes towards having them look exactly like the male model but with slightly more slender features to depict the natural skeletal differences between male and female humans. Other human attributes need not really be included, in my opinion, as gender can be well enough suggested via a hip and shoulder ratio, facial proportion, etc. Though, even a big game like Fallout 3 can utterly fail at hip and shoulder ratio. (I'm told it was to be able to wear the power armour types without clipping, but still. Seriously.)
Turner's wife. It is a sad story of war.
This is the right way. They dont have to be so different, just add them
Over 50% of all human population are females, 50% more buyers <--- bad grammar