i only recently came across the issues of linear tonemapping and noticed og suffers the same problems, as it oversaturates bright colors.
i roughly implemented the uncharted tonemapper described here:https://www.slideshare.net/ozlael/hable ... r-lighting
it isnt exactly as described (why would i expose after tonemapping?) but i think it removes the issue
improved tone mapping (uncharted tonemapper)
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- Posts: 713
- Joined: Sat Apr 20, 2013 9:44 am
- Location: GerMany
improved tone mapping (uncharted tonemapper)
- Attachments
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- Unchartedtonemapping.zip
- place this in mods folder and activate it in the menu
- (4.42 KiB) Downloaded 72 times