BlackShades

Anything related to Wolfire Games and/or its products
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Tweek888
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BlackShades

Post by Tweek888 » Sat Apr 30, 2005 2:58 am

hello! im wondering alot about blackshades this seems to be the place to talk about it :x, anyways im wondering. is it mac only? i run ubuntu linux and saw it on happypenguin.org then googled and found this page looked to be for mac. anyways i just wanted to know if there is a tarball of the source ? or a cvs repository? thanks for the help. sorry to bother with so many questions.

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Fournine
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Post by Fournine » Sat Apr 30, 2005 3:47 am

FOURNINE: Moved to "Wolfire" forum. Randomness area is dedicated to the random stuff. This query sounds more like a "Wolfire" topic.

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Blorx
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Re: BlackShades

Post by Blorx » Sat Apr 30, 2005 7:02 am

Tweek888 wrote:hello! im wondering alot about blackshades this seems to be the place to talk about it :x, anyways im wondering. is it mac only? i run ubuntu linux and saw it on happypenguin.org then googled and found this page looked to be for mac. anyways i just wanted to know if there is a tarball of the source ? or a cvs repository? thanks for the help. sorry to bother with so many questions.
Currently, Mac only. Source, e-mail David. CVS, No.

MasterJim
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Post by MasterJim » Sat Apr 30, 2005 12:02 pm

Sorry to say the opposite of Blorx but there is a CVS for Blackshades:
cvs -d:pserver:[email protected]:/cvs/cvsroot login
Type "anonymous" as password
cvs -z3 -d:pserver:[email protected]:/cvs/cvsroot co blackshades

And you got all sources that you can compile on you Linux box if I remember well.
You'll need openal dev files and sdl dev files and some others.
That was that way I discovered this splendid game !
If you have problems, pm me and I'll help you as I can (I'm on Mac for the moment :D )
You will also need the data file to be able to play (read the docs)
Have a good play !

Nayr
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Post by Nayr » Sat Apr 30, 2005 4:10 pm

Why are you using openal? fmod kicks arse! openal is so... clunky, and it uses the LGPL liscence. :( use a real audio thingymajig!

rkn
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Post by rkn » Sat Apr 30, 2005 7:43 pm

Aye, indeed there is a Linux CVS of BlackShades. Took forever to configure though. If I remember correctly, I believe you might need OpenAL and libSDL-devel.

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Tweek888
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Thanks alot!

Post by Tweek888 » Mon Aug 08, 2005 10:33 pm

Thanks for all your input ;D, but now I'm back onto windows :P and was wondering if a pre compield exe is available? :< if not no sweat i will try to compile it with cygwin later

fragmental
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Post by fragmental » Tue Aug 09, 2005 6:30 am

If you're ever on a Gentoo box, I think there's an ebuild for it.

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Tweek888
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Yay.

Post by Tweek888 » Thu Aug 11, 2005 2:38 am

i got BlackShades to compile. But i get an SDL parachute error..
if anyone has some input? :<

HeIIMaster
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Post by HeIIMaster » Thu Aug 11, 2005 6:04 pm

Nice, have you got the SDL libarys installed? or whatever they are i dont know

Nayr
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Post by Nayr » Fri Aug 12, 2005 9:03 am

well obviously, if he compiled it

run it under gdb.

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Tweek888
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gdb?

Post by Tweek888 » Mon Aug 15, 2005 12:25 am

Sorry acronyms hate me :( what is the gdb?

rayofash
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Post by rayofash » Sat Sep 03, 2005 1:12 am

This game really needs a PC port :cry:

VIP
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Post by VIP » Sat Oct 29, 2005 8:59 pm

I need some help, there are alot of models and I want to change/edit them, I have never done something like this before since there are hardly any configurable mac programs, if somebody can tell me how to edit skins and do modeling and tell me the program it would be much appreciated.

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rudel_ic
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Re: gdb?

Post by rudel_ic » Sat Oct 29, 2005 9:18 pm

Tweek888 wrote:what is the gdb?
The GNU Project Debugger. "I feel lucky" with Google gave me that with the keyword "gdb".
gdb won't help you if you don't know what it does, so rtfm (that is "read the f**king manpage", a very common acronym that wasn't chosen to insult you).

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