Possible Lugaru multiplayer types
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- Short end of the stick
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...Ultimatum479 wrote:Much better. Still, it should be possible to kill the rabbits, in which case the team that killed 'em loses points. Otherwise, your attack on someone holding a rabbit might very obviously hit the rabbit he's holding and yet only hurt the carrier until he drops the rabbit.
I was kinda...avoiding...the killing little bunny children thing this time around. For two reason:
1) This prevents one team from saving a rabbit (like the Rabbit team) and then killing off the others so they have an assured win...also why would the rabbits kill off their own young?
2) This keeps Usagi from going into a fit of rage and deleting all his posts again.
On another note...
As for being a double agent in the "Wolf in Rabbit's Clothing" gametype. While you cannot pick up your "team's" object and bring it to your actual team's base. You can make it easier for your team to enter and steal the object. For example, lets say on a map the bases are blocked off by draw-bridges which can be raised and lowered. You can lower them (once they've been raised) and destroy the controls or throw large objects at them repeatedly to destroy them.
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Grayswandir wrote:This prevents one team from saving a rabbit (like the Rabbit team) and then killing off the others so they have an assured win...also why would the rabbits kill off their own young?
It wouldn't be an assured win at all, because you'd lose more points per rabbit you kill than you'd get per rabbit you save. Killing the rabbits would be a _bad_ thing.Ultimatum479 wrote:...it should be possible to kill the rabbits, in which case the team that killed 'em loses points.
Oh, there's also the balance issue. Would the rabbits have more team members than the wolves?
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I wouldn't know about that, cuz they can't take it off Turner when he has it sheathed. I never use the sword, except on challenge levels where using the same type of sneak attack multiple times in a row won't get you as many points, so I have to vary my weapons. Other than that, it's just not a very fun weapon for me. I like the triple-slash PUNCTURE of knives and "Ninja Bonus" throws are always fun, and the staff is just a wonderfully fun weapon to use, but swords just seem boring to me in Lugaru. Slice, slice, dead.Usagi wrote:They also enjoy taking the sword away from you in the Wolf Den...
Yeah, but the Wolf Den gets boring; I prefer to get it over with quickly so I can kick AlphaRalpha's clownish ass all over the map.
It's not impossible to make sword use challenging against 6 or 7 wolves; just go VidMaster on them.
Weapons aren't an easy way out if you make sure you take the hardest route available.
It's not impossible to make sword use challenging against 6 or 7 wolves; just go VidMaster on them.
Weapons aren't an easy way out if you make sure you take the hardest route available.
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I'm not saying swords make it easy. Quite the contrary: staves make it much easier, as swords are shorter and more easily reversed, and then the sharp pointy end is aimed at you. I'm just saying sword fighting is more boring, for some reason, for me. It's just repeated slicing. With staff fighting, not only is the animation cooler, but it takes better timing because staves are slower, and there's also the strategy involved in the fact that staves have limited use before they break. With knives...I dunno, they're just amazingly fun.
I tend to agree about swords, yet L9 is one of my favorites, tho' mainly 'cuz I'm still trying to set a speed record.
And it's always fun (to me at least) to get into a block and slash duel with an enemy with a sword and see how long you can keep it going. I've gotten up to 49 attacks and blocks in a row before killing or disarming them (or getting killed myself).
And it's always fun (to me at least) to get into a block and slash duel with an enemy with a sword and see how long you can keep it going. I've gotten up to 49 attacks and blocks in a row before killing or disarming them (or getting killed myself).