Possible Lugaru multiplayer types
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i like some of David's ideas...Ninja almost sounds like Tenchu...trying to sneak in to assassinate people...also, could you maybe make a WWII level? the whole continent would be the same, just the people's clothes and stuff would change...I found that that would be interesting...Also, Ben, too many people have bugged him about Lugaru MP...if they get it, it won't be mentioned besides for bug reports, comments, questions, etc. Lastly, David, if you ever need help with Net code, I've got minor experience from trying to get "The Mana World" to run in Panther...Nayr knows that it's a b*tch trying to work with libxml, but, it's useable all the more, I got it to partially work...I ended up missing one header...
Lugaru is an action-adventure RPG in a fantasy setting, not a modern war simulator... You can mod all you want, but I can guarantee you that there will be no nazis in the official Lugaru 2 release.Crill3 wrote:Why would he not?Jeff wrote:World War II? Are you serious?
I think it sounds like a good idea for a mod or something.
If you intend to try I'm sure that would make many people happy. I found Lightning's Shadow's networking abilities to be acceptable but I'm sure Phoenix's net code would have to be far more complicated. I wish you goodluck and encourage you to expand your horizons Here is an interesting link concerning Halo 2's net code. It may be of no use but it is interesting. http://www.stuffo.com/halo-network1.htmDavid wrote:I don't have much experience with netcode aside from Lightning's Shadow, but the only way to get new skills is to try new things.
Village War: Starts out with two teams controlling villages a fair distance from another. Starts out with a couple of guards, and about a dozen "villager" NPC's who go out to a gold mine near the village but a distance outside it, protecting these NPC's ensures that the enemy can't pick off your teams collectors and more gold. More gold you have, the more guards there are, Maybe even getting a tower or two with archer(s) in them and once you have 5000-9000 gold your teams guard group up, march out towards the enemy base and (try to) kill of every and all enemy players, guards, and collectors.
Note: Maybe a live system for the players, three lives and the fourth time you die, your dead until the end of the game.
Just a thought for a possible multiplayer mode of play.
Note: Maybe a live system for the players, three lives and the fourth time you die, your dead until the end of the game.
Just a thought for a possible multiplayer mode of play.