Dynamic Cubemapping
Add comment!June 19, 2005
I added support for dynamic cubemapping. This means that reflection and refraction effects can be applied to other object in the scene, and not just skyboxes.
For comments, see the original thread.
June 19, 2005
I added support for dynamic cubemapping. This means that reflection and refraction effects can be applied to other object in the scene, and not just skyboxes.
For comments, see the original thread.