Trees

Add comment!

April 24, 2006

I am working on in-engine tree and plant growth based on terrain nutrients, water, and sunlight, and it is still in very early stages, but starting to come together. It is focused more on gameplay applications (climbing, breaking,etc.) than on graphics, but will look good too once shadows and lighting are working on the leaves.


Posted in Game Tech by David Rosen



Still more water!Specular reflection