High resolution terrain texturing

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November 18, 2008

This is a terrain used to test view distance and work flows for high resolution textures. We now have a consistent way of creating 4096x4096 terrain textures. Some graphics cards will support this, and we'll be able to downsample the textures for lower end computers

High resolution terrain texture


Posted in Overgrowth by Aubrey Serr



Desert TerrainPutting more 'next' in next-gen assets