Overgrowth alpha 32

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June 23, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!

Overgrowth

Here are a few highlights from the source repository:

- New decal tools (see this video for details) - A ton of decal bug fixes - A number of decal improvements - New chat UI - More animation editor UI stuff - Editor transparency rendering bugs fixed - Glowing rabbot fixed - Turned off rabbot ai in editor mode - Black triangles fixed - Other misc fixes

Here is a screenshot of a neat scene:

Overgrowth alpha 32

Thanks as always for all the support! See you guys in IRC and the forums.


Posted in Overgrowth by Jeffrey Rosen



Decals Demonstration VideoHow to project decals