Overgrowth alpha 34
Add comment!July 06, 2009
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Aubrey has made a number of new art assets this week. On the coding front, here are a few highlights from the source repository:
- New joint types for physics editor - Sky editor (double click the sun) - Fixed memory leaks - Starting grass - Improved collision with large objects - Disabled decals on transparent models - Added dynamic sun shadow preview - Added different levels of sun diffusion - Bug fixes
Here is a teaser of the sky editor, which we will demo this week:
Thanks as always for all the support! See you guys in IRC and the forums.