Overgrowth Alpha 93

Add comment!

August 24, 2010

Here is what is new in Overgrowth in the 93rd weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!

Overgrowth

Here are a few highlights from the source repository:

  • Added rigid body joint constraint support in Blender
  • Added joint constraints to new rabbit skeleton
  • Fixed shader error recovery
  • Testing support for noisy shadow edges
  • Added new rabbit rig controls
  • Fixed animation export translation problem
  • Added Blender animation control panel

Overgrowth Alpha 93 Testing out simplified posing

Thanks as always for all the support! See you guys in IRC and the forums.


Posted in Alpha by Jeffrey Rosen



Face morph testOn the road again