Overgrowth Weekly Q&A #16

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September 28, 2015

Here is the latest Overgrowth Weekly Q&A:

If you would like your question to be answered, you can post in this thread in the Wolfire forum.

Here is a summary of what we talked about before the Q&A:

  • Micah, one of the new programmers introduces himself.
  • Steve Hong has been hired as character artist.
  • Lukas has been working on physically based rendering (PBR) as well as a blog post about it.
  • David has been working on preparing the next alpha, making decals work and establishing a workflow for hiring new artists.
  • Anton has been testing out ideas for the arena soundtrack.
  • Micah has been working on a first pass for setting up arena scenarios.
  • We aim to release the next alpha within a couple of weeks.

For summaries of all the community questions as well as timestamps to their full answers, see the video description on the video's YouTube page.


Posted in Overgrowth by Lukas Orsvärn



Overgrowth Weekly Q&A #15Physically based rendering