This week I got caught up in the task of converting the background thread pool to a background worker process pool, and that ended up taking too long to get any major visible…
In this video I demonstrate how to manually change the terrain model to create caves (with some new cave rock assets). I also show some photos I took in Carlsbad Caverns when I…
Humble Bundle is proud to announce the launch of our latest pay what you want plus charity promotion: Humble Indie Bundle V! Be sure to watch it in HD! For two weeks, you can pay…
Here is the new weekly Overgrowth alpha video! Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers…
Recently I've put a lot of time into the Overgrowth file system, so I would like to share the best practices I've found for efficient file management on Mac, Windows and Linux…
This week I focused on internal engine technology again, and was planning to make a video anyway, but ended up programming all day instead. There will definitely be a video next…
This week I focused on internal features, such as .zip file archive support, texture compression on background threads, and preparations for the upcoming Linux build! These…
This video shows off a new level I'm working on while attempting to refine the visuals. I would like to achieve finished-looking levels in the next few weeks so that I can focus…
Here is the new weekly Overgrowth alpha video! Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers…