Here is the new weekly Overgrowth alpha! I spent most of last week working on bug fixes and other behind-the-scenes work, so I thought I should spend today working instead of…
Here is the new weekly Overgrowth alpha video! This week I demonstrate initial character level of detail optimizations and fur effects. Don't forget that you can help support us…
On Monday night I returned from a great trip to PAX, where I was part of a panel about making art for indie games. I was honored to be on the panel with such awesome developers…
Here is the new weekly Overgrowth alpha video! This week I demonstrate some new weapon combat and more blood improvements. Don't forget that you can help support us, try out our…
I have been really busy this week getting ready to go to Seattle for the Penny Arcade Expo, where I will be giving a talk about indie game art, but I still found some time to work…
Here is the new weekly Overgrowth alpha video! This week I demonstrate new blood effects and some initial UI for when the level ends. Don't forget that you can help support us, try…
Here is the new weekly Overgrowth alpha video! This week I demonstrate some new block, dodge and throw-escape mechanics. Don't forget that you can help support us, try out our…
For this video Tapio wanted to show off the editing that goes into a sound effect for Overgrowth (which you can preorder here). Tapio is hard at work making all sorts of new sound…
Here is the new weekly Overgrowth alpha video! This week I demonstrate new AI features and cascaded shadow maps. Don't forget that you can help support us, try out our weekly…