This update, I worked a bit more on the UI for Overgrowth (which you can preorder here). I made a mock-up of the level-select screen, and worked out some rabbit glyphs that may…
HGE comes to Mac and Linux (guest post from Ryan Gordon)
August 7th, 2011
This is a guest post from Ryan Gordon, announcing the release of Haaf's Game Engine (HGE) for Mac and Linux. HGE is the 2d engine that powers games such as Hammerfight. On top of…
Atom Zombie Smasher added to Humble Indie Bundle 3!
August 5th, 2011
Atom Zombie Smasher has just been added to Humble Indie Bundle 3! If you've already purchased HIB 3, the extra game should show up on your download page right underneath Steel…
The Humble Indie Bundle 2 games: Braid, Osmos, Machinarium, Cortex Command and Revenge of the Titans have just been added to Humble Indie Bundle 3. Everyone who purchased Humble…
This week I worked mostly on behind-the-scenes animation infrastructure. This is hard to demonstrate in a video, so I thought I would take the week off from the video format. The…
Most of my changes this week were behind the scenes, so I'm taking a week off from the alpha video. However, I did make another design tour video, this time for Hammerfight: Be…
The Humble Indie Bundle 3 is now approaching 1,000,000 dollars in sales. To celebrate the occasion, a new game has been added to the bundle: Steel Storm: Burning Retribution. Below…
David has created another design tour analyzing the classic indie title Cogs. In his design tours, David points out game design details that make different games stand out. Cogs is…
It is my pleasure to introduce Humble Indie Bundle 3, a pay what you want plus charity promotion with 5 awesome indie games. Be sure to watch it in HD! The games are Crayon Physics…